Yeah I'm learning that mid screen is my home as a TJ player. Like you say Spin Fist and Backstep will probably be the best choices unless I can catch someone blocking low. I didn't know his target combo can be cancelled into specials! This changes a lot - I'll have to drop into practice mode and see what I can come up with. Other than the stagger opening Shoot Toss seems way too slow to use unless you've scared/conditioned your opponent into blocking.Īre there any good TJ players out there I can watch to learn from? I suppose I'm supposed to gauge which button to press after MP depending on if the opponent blocks or not but the window seems too small. His MP, HP target combo opens up for a stagger on hit which gives a free Shoot Toss but it seems to be hugely - on block. The best meaty I've found is his jump knee as it has a lot of active frames and is negligibly - on block but I feel like there's something better I'm missing. I feel like I'm not being aggressive enough using that tactic, however. I think the mistake I'm making is staying too close to my opponents as TJ is more about taking control of the spacing between him and his opponent with his projectile invulnerable Tumble and his hugely reaching and travelling horizontal command normals and specials. TJ is a rushdown character of sorts, with lots of mixup options (although his low mixups are fairly slow). I've started maining TJ Combo and although I am having a blast I am struggling against faster characters.
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